Planning and Designing a Solution for a Programming Problem

1001 words | 4 page(s)

Everyone who enters into the programming design field not only do so because of they love the design but also to experience the feeling that accompanies the starting of completely new projects. Many designers tend to work towards making their designs more perfect as well as sharing their work with others. However, that does not make the work of programmers easy as it faces some challenges that hinder effective completion of the projects. With more experience, comes the skills and ability to deal with such challenges. Before an individual gain enough experience to address these challenges, several hard lessons have to be learned. This paper discusses some of these challenges while proposing the best ways to overcome them effectively.

The first challenge results from working with front-end developer who is not equal to the task. Every designer would feel proud after spending a number of days designing a website design. After carefully designing every detail with correct typography, spacing, perfect color consistency, both the designer and the client are bound to be happy. If this project is forwarded to an incompetent front-end developer, then the design is likely to be skewed. A totally different website from the originally designed website may be a demoralizing thing to any designer. Nevertheless, having the knowledge of coding the designs as well as supplying the developer with a style guide provides a better solution to this problem.

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According to Cannon (2013), having the knowledge of HTML and CSS is very significant for any designer as it enhances the designing process. With this knowledge, the designer is capable of identifying efficient design solutions. In addition, the designer has the surety of having the final result that matches the set requirements. In situations where the client already has preferred developers, the designer cannot code but only does the design providing a style guide to the developers is the only option that would ensure that the design meets the requirements. The guide directs the developers on how to code the design by making it easier for them to identify the fundamental elements of the design before translating them into a CSS. Looking into the style guide is more convenient to the deconstruction of the mockup files (Sonmez, 2011). However, for a small project, simplicity is a key with major focus on elements such as typography, and color schemes, and pieces such as buttons, and forms comprising of the user interfaces.

The other challenge facing designers is the repeated requests for design revisions. Some clients have the habit of seeking for several amendments to the original program design. In the case of the website design, the client may love the typography as well as the layout, but not the color. Even after making the necessary changes to the color, the clients may still need the designer to make other modifications on the original piece of work. Such revisions alter the original plan of the design, making the client to ask for more changes. These changes can eventually lead to a complete rejection of the project by the client, which may not go well with the designer.

In order to deal with this challenge, it is more appropriate for the designer to have a better explanation of the of the entire design decisions before releasing the work to the client for verification. Since it is the nature of clients to ask questions on design decisions that they don’t understand, the designer should provide a backup explanation to every mockup design presented. This backup changes the way the client views the work and is likely to minimize the several cases of modifications that may come with the misunderstanding of the design decisions.
Most designers also face challenges resulting from lack of content or having inadequate information about the project one is designing. Seemingly, it is one of the biggest challenges for many designers. Most clients delay in providing the necessary information to be included in the content of the project, and when such comes, they do so very late and may have both cost and time estimates that are unplanned for by the designer. The only way to overcome this challenge is to incorporate research in the services provided to assist the clients in determining the content that fits the details of the project. It is possible to offer assistance to the customer with the design and planning of the project. This process would include exploration of the problems, identifying the target audience, developing goals, and assessing the competition as well as proving a content strategy.

These techniques are useful in application in Java class in many ways. First, the knowledge of programming is useful in designing a new software, maintenance, and enhancement of software, and working with a different programming language. Additionally, it is possible for one to work with programmable machines. Java is an object-oriented programming language that requires the basic knowledge of programming to understand (Gosling et al., 2005). Therefore, the programming techniques are beneficial for any individual taking part in such a class. Having the knowledge of the challenges associated with programming, it would be very easy for a design student to quickly understand the challenges related to the java programming and how best to deal with such challenges.

In conclusion, the major challenges programming solution design include working with front-end developer which require the knowledge of HTML and CSS to help in enhancing the design process. Designing a programming solution also face a challenge of repeated revisions resulting from misunderstanding of design decisions as well as the lack of the project content. The solutions to these problems include the provision of a backup explanation to every mockup design presented as well as offering research services.

  • Cannon, B. (2013, November 22). The key challenges in designing a programming language. Retrieved from
  • Gosling, J., Bill, J., Steele, G. L., & Gracha, B. (2005). The Java Language Specification (3rd ed.). Santa Clara, CA: Addison-Wesley.
  • Sonmez, J. (2011, January 8). Solving Problems, Breaking it Down. Retrieved from

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